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Module 0x2::linked_table

Similar to iota::table but the values are linked together, allowing for ordered insertion and removal

use 0x1::option; use 0x2::dynamic_field; use 0x2::object; use 0x2::tx_context;

Resource LinkedTable

struct LinkedTable<K: copy, drop, store, V: store> has store, key

Fields
id: object::UID

the ID of this table

size: u64

the number of key-value pairs in the table

head: option::Option<K>

the front of the table, i.e. the key of the first entry

tail: option::Option<K>

the back of the table, i.e. the key of the last entry

Struct Node

struct Node<K: copy, drop, store, V: store> has store

Fields
prev: option::Option<K>

the previous key

next: option::Option<K>

the next key

value: V

the value being stored

Constants

const ETableIsEmpty: u64 = 1;

const ETableNotEmpty: u64 = 0;

Function new

Creates a new, empty table

public fun new<K: copy, drop, store, V: store>(ctx: &mut tx_context::TxContext): linked_table::LinkedTable<K, V>

Implementation

public fun new<K: copy + drop + store, V: store>(ctx: &mut TxContext): LinkedTable<K, V> { LinkedTable { id: object::new(ctx), size: 0, head: option::none(), tail: option::none(), } }

Function front

Returns the key for the first element in the table, or None if the table is empty

public fun front<K: copy, drop, store, V: store>(table: &linked_table::LinkedTable<K, V>): &option::Option<K>

Implementation

public fun front<K: copy + drop + store, V: store>(table: &LinkedTable<K, V>): &Option<K> { &table.head }

Function back

Returns the key for the last element in the table, or None if the table is empty

public fun back<K: copy, drop, store, V: store>(table: &linked_table::LinkedTable<K, V>): &option::Option<K>

Implementation

public fun back<K: copy + drop + store, V: store>(table: &LinkedTable<K, V>): &Option<K> { &table.tail }

Function push_front

Inserts a key-value pair at the front of the table, i.e. the newly inserted pair will be the first element in the table Aborts with iota::dynamic_field::EFieldAlreadyExists if the table already has an entry with that key k: K.

public fun push_front<K: copy, drop, store, V: store>(table: &mut linked_table::LinkedTable<K, V>, k: K, value: V)

Implementation

public fun push_front<K: copy + drop + store, V: store>( table: &mut LinkedTable<K, V>, k: K, value: V, ) { let old_head = table.head.swap_or_fill(k); if (table.tail.is_none()) table.tail.fill(k); let prev = option::none(); let next = if (old_head.is_some()) { let old_head_k = old_head.destroy_some(); field::borrow_mut<K, Node<K, V>>(&mut table.id, old_head_k).prev = option::some(k); option::some(old_head_k) } else { option::none() }; field::add(&mut table.id, k, Node { prev, next, value }); table.size = table.size + 1; }

Function push_back

Inserts a key-value pair at the back of the table, i.e. the newly inserted pair will be the last element in the table Aborts with iota::dynamic_field::EFieldAlreadyExists if the table already has an entry with that key k: K.

public fun push_back<K: copy, drop, store, V: store>(table: &mut linked_table::LinkedTable<K, V>, k: K, value: V)

Implementation

public fun push_back<K: copy + drop + store, V: store>( table: &mut LinkedTable<K, V>, k: K, value: V, ) { if (table.head.is_none()) table.head.fill(k); let old_tail = table.tail.swap_or_fill(k); let prev = if (old_tail.is_some()) { let old_tail_k = old_tail.destroy_some(); field::borrow_mut<K, Node<K, V>>(&mut table.id, old_tail_k).next = option::some(k); option::some(old_tail_k) } else { option::none() }; let next = option::none(); field::add(&mut table.id, k, Node { prev, next, value }); table.size = table.size + 1; }

Function borrow

Immutable borrows the value associated with the key in the table table: &LinkedTable<K, V>. Aborts with iota::dynamic_field::EFieldDoesNotExist if the table does not have an entry with that key k: K.

public fun borrow<K: copy, drop, store, V: store>(table: &linked_table::LinkedTable<K, V>, k: K): &V

Implementation

public fun borrow<K: copy + drop + store, V: store>(table: &LinkedTable<K, V>, k: K): &V { &field::borrow<K, Node<K, V>>(&table.id, k).value }

Function borrow_mut

Mutably borrows the value associated with the key in the table table: &mut LinkedTable<K, V>. Aborts with iota::dynamic_field::EFieldDoesNotExist if the table does not have an entry with that key k: K.

public fun borrow_mut<K: copy, drop, store, V: store>(table: &mut linked_table::LinkedTable<K, V>, k: K): &mut V

Implementation

public fun borrow_mut<K: copy + drop + store, V: store>( table: &mut LinkedTable<K, V>, k: K, ): &mut V { &mut field::borrow_mut<K, Node<K, V>>(&mut table.id, k).value }

Function prev

Borrows the key for the previous entry of the specified key k: K in the table table: &LinkedTable<K, V>. Returns None if the entry does not have a predecessor. Aborts with iota::dynamic_field::EFieldDoesNotExist if the table does not have an entry with that key k: K

public fun prev<K: copy, drop, store, V: store>(table: &linked_table::LinkedTable<K, V>, k: K): &option::Option<K>

Implementation

public fun prev<K: copy + drop + store, V: store>(table: &LinkedTable<K, V>, k: K): &Option<K> { &field::borrow<K, Node<K, V>>(&table.id, k).prev }

Function next

Borrows the key for the next entry of the specified key k: K in the table table: &LinkedTable<K, V>. Returns None if the entry does not have a predecessor. Aborts with iota::dynamic_field::EFieldDoesNotExist if the table does not have an entry with that key k: K

public fun next<K: copy, drop, store, V: store>(table: &linked_table::LinkedTable<K, V>, k: K): &option::Option<K>

Implementation

public fun next<K: copy + drop + store, V: store>(table: &LinkedTable<K, V>, k: K): &Option<K> { &field::borrow<K, Node<K, V>>(&table.id, k).next }

Function remove

Removes the key-value pair in the table table: &mut LinkedTable<K, V> and returns the value. This splices the element out of the ordering. Aborts with iota::dynamic_field::EFieldDoesNotExist if the table does not have an entry with that key k: K. Note: this is also what happens when the table is empty.

public fun remove<K: copy, drop, store, V: store>(table: &mut linked_table::LinkedTable<K, V>, k: K): V

Implementation

public fun remove<K: copy + drop + store, V: store>(table: &mut LinkedTable<K, V>, k: K): V { let Node<K, V> { prev, next, value } = field::remove(&mut table.id, k); table.size = table.size - 1; if (prev.is_some()) { field::borrow_mut<K, Node<K, V>>(&mut table.id, *prev.borrow()).next = next }; if (next.is_some()) { field::borrow_mut<K, Node<K, V>>(&mut table.id, *next.borrow()).prev = prev }; if (table.head.borrow() == &k) table.head = next; if (table.tail.borrow() == &k) table.tail = prev; value }

Function pop_front

Removes the front of the table table: &mut LinkedTable<K, V> and returns the value. Aborts with ETableIsEmpty if the table is empty

public fun pop_front<K: copy, drop, store, V: store>(table: &mut linked_table::LinkedTable<K, V>): (K, V)

Implementation

public fun pop_front<K: copy + drop + store, V: store>(table: &mut LinkedTable<K, V>): (K, V) { assert!(table.head.is_some(), ETableIsEmpty); let head = *table.head.borrow(); (head, table.remove(head)) }

Function pop_back

Removes the back of the table table: &mut LinkedTable<K, V> and returns the value. Aborts with ETableIsEmpty if the table is empty

public fun pop_back<K: copy, drop, store, V: store>(table: &mut linked_table::LinkedTable<K, V>): (K, V)

Implementation

public fun pop_back<K: copy + drop + store, V: store>(table: &mut LinkedTable<K, V>): (K, V) { assert!(table.tail.is_some(), ETableIsEmpty); let tail = *table.tail.borrow(); (tail, table.remove(tail)) }

Function contains

Returns true iff there is a value associated with the key k: K in table table: &LinkedTable<K, V>

public fun contains<K: copy, drop, store, V: store>(table: &linked_table::LinkedTable<K, V>, k: K): bool

Implementation

public fun contains<K: copy + drop + store, V: store>(table: &LinkedTable<K, V>, k: K): bool { field::exists_with_type<K, Node<K, V>>(&table.id, k) }

Function length

Returns the size of the table, the number of key-value pairs

public fun length<K: copy, drop, store, V: store>(table: &linked_table::LinkedTable<K, V>): u64

Implementation

public fun length<K: copy + drop + store, V: store>(table: &LinkedTable<K, V>): u64 { table.size }

Function is_empty

Returns true iff the table is empty (if length returns 0)

public fun is_empty<K: copy, drop, store, V: store>(table: &linked_table::LinkedTable<K, V>): bool

Implementation

public fun is_empty<K: copy + drop + store, V: store>(table: &LinkedTable<K, V>): bool { table.size == 0 }

Function destroy_empty

Destroys an empty table Aborts with ETableNotEmpty if the table still contains values

public fun destroy_empty<K: copy, drop, store, V: store>(table: linked_table::LinkedTable<K, V>)

Implementation

public fun destroy_empty<K: copy + drop + store, V: store>(table: LinkedTable<K, V>) { let LinkedTable { id, size, head: _, tail: _ } = table; assert!(size == 0, ETableNotEmpty); id.delete() }

Function drop

Drop a possibly non-empty table. Usable only if the value type V has the drop ability

public fun drop<K: copy, drop, store, V: drop, store>(table: linked_table::LinkedTable<K, V>)

Implementation

public fun drop<K: copy + drop + store, V: drop + store>(table: LinkedTable<K, V>) { let LinkedTable { id, size: _, head: _, tail: _ } = table; id.delete() }