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Module 0x1::option

This module defines the Option type and its methods to represent and handle an optional value.

use 0x1::vector;

Struct Option

Abstraction of a value that may or may not be present. Implemented with a vector of size zero or one because Move bytecode does not have ADTs.

struct Option<Element> has copy, drop, store

Fields
vec: vector<Element>

Constants

The Option is in an invalid state for the operation attempted. The Option is Some while it should be None.

const EOPTION_IS_SET: u64 = 262144;

The Option is in an invalid state for the operation attempted. The Option is None while it should be Some.

const EOPTION_NOT_SET: u64 = 262145;

Function none

Return an empty Option

public fun none<Element>(): option::Option<Element>

Implementation

public fun none<Element>(): Option<Element> { Option { vec: vector::empty() } }

Function some

Return an Option containing e

public fun some<Element>(e: Element): option::Option<Element>

Implementation

public fun some<Element>(e: Element): Option<Element> { Option { vec: vector::singleton(e) } }

Function is_none

Return true if t does not hold a value

public fun is_none<Element>(t: &option::Option<Element>): bool

Implementation

public fun is_none<Element>(t: &Option<Element>): bool { t.vec.is_empty() }

Function is_some

Return true if t holds a value

public fun is_some<Element>(t: &option::Option<Element>): bool

Implementation

public fun is_some<Element>(t: &Option<Element>): bool { !t.vec.is_empty() }

Function contains

Return true if the value in t is equal to e_ref Always returns false if t does not hold a value

public fun contains<Element>(t: &option::Option<Element>, e_ref: &Element): bool

Implementation

public fun contains<Element>(t: &Option<Element>, e_ref: &Element): bool { t.vec.contains(e_ref) }

Function borrow

Return an immutable reference to the value inside t Aborts if t does not hold a value

public fun borrow<Element>(t: &option::Option<Element>): &Element

Implementation

public fun borrow<Element>(t: &Option<Element>): &Element { assert!(t.is_some(), EOPTION_NOT_SET); &t.vec[0] }

Function borrow_with_default

Return a reference to the value inside t if it holds one Return default_ref if t does not hold a value

public fun borrow_with_default<Element>(t: &option::Option<Element>, default_ref: &Element): &Element

Implementation

public fun borrow_with_default<Element>(t: &Option<Element>, default_ref: &Element): &Element { let vec_ref = &t.vec; if (vec_ref.is_empty()) default_ref else &vec_ref[0] }

Function get_with_default

Return the value inside t if it holds one Return default if t does not hold a value

public fun get_with_default<Element: copy, drop>(t: &option::Option<Element>, default: Element): Element

Implementation

public fun get_with_default<Element: copy + drop>( t: &Option<Element>, default: Element, ): Element { let vec_ref = &t.vec; if (vec_ref.is_empty()) default else vec_ref[0] }

Function fill

Convert the none option t to a some option by adding e. Aborts if t already holds a value

public fun fill<Element>(t: &mut option::Option<Element>, e: Element)

Implementation

public fun fill<Element>(t: &mut Option<Element>, e: Element) { let vec_ref = &mut t.vec; if (vec_ref.is_empty()) vec_ref.push_back(e) else abort EOPTION_IS_SET }

Function extract

Convert a some option to a none by removing and returning the value stored inside t Aborts if t does not hold a value

public fun extract<Element>(t: &mut option::Option<Element>): Element

Implementation

public fun extract<Element>(t: &mut Option<Element>): Element { assert!(t.is_some(), EOPTION_NOT_SET); t.vec.pop_back() }

Function borrow_mut

Return a mutable reference to the value inside t Aborts if t does not hold a value

public fun borrow_mut<Element>(t: &mut option::Option<Element>): &mut Element

Implementation

public fun borrow_mut<Element>(t: &mut Option<Element>): &mut Element { assert!(t.is_some(), EOPTION_NOT_SET); &mut t.vec[0] }

Function swap

Swap the old value inside t with e and return the old value Aborts if t does not hold a value

public fun swap<Element>(t: &mut option::Option<Element>, e: Element): Element

Implementation

public fun swap<Element>(t: &mut Option<Element>, e: Element): Element { assert!(t.is_some(), EOPTION_NOT_SET); let vec_ref = &mut t.vec; let old_value = vec_ref.pop_back(); vec_ref.push_back(e); old_value }

Function swap_or_fill

Swap the old value inside t with e and return the old value; or if there is no old value, fill it with e. Different from swap(), swap_or_fill() allows for t not holding a value.

public fun swap_or_fill<Element>(t: &mut option::Option<Element>, e: Element): option::Option<Element>

Implementation

public fun swap_or_fill<Element>(t: &mut Option<Element>, e: Element): Option<Element> { let vec_ref = &mut t.vec; let old_value = if (vec_ref.is_empty()) none() else some(vec_ref.pop_back()); vec_ref.push_back(e); old_value }

Function destroy_with_default

Destroys t. If t holds a value, return it. Returns default otherwise

public fun destroy_with_default<Element: drop>(t: option::Option<Element>, default: Element): Element

Implementation

public fun destroy_with_default<Element: drop>(t: Option<Element>, default: Element): Element { let Option { mut vec } = t; if (vec.is_empty()) default else vec.pop_back() }

Function destroy_some

Unpack t and return its contents Aborts if t does not hold a value

public fun destroy_some<Element>(t: option::Option<Element>): Element

Implementation

public fun destroy_some<Element>(t: Option<Element>): Element { assert!(t.is_some(), EOPTION_NOT_SET); let Option { mut vec } = t; let elem = vec.pop_back(); vec.destroy_empty(); elem }

Function destroy_none

Unpack t Aborts if t holds a value

public fun destroy_none<Element>(t: option::Option<Element>)

Implementation

public fun destroy_none<Element>(t: Option<Element>) { assert!(t.is_none(), EOPTION_IS_SET); let Option { vec } = t; vec.destroy_empty() }

Function to_vec

Convert t into a vector of length 1 if it is Some, and an empty vector otherwise

public fun to_vec<Element>(t: option::Option<Element>): vector<Element>

Implementation

public fun to_vec<Element>(t: Option<Element>): vector<Element> { let Option { vec } = t; vec }