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ValidatorLeaveEvent

ValidatorLeaveEvent​

class ValidatorLeaveEvent

A typed view of a 0x3::validator_set::ValidatorLeaveEvent.

debugDescription​

var debugDescription: String { get }

A textual representation of this instance, suitable for debugging.

Calling this property directly is discouraged. Instead, convert an instance of any type to a string by using the String(reflecting:) initializer. This initializer works with any type, and uses the custom debugDescription property for types that conform to CustomDebugStringConvertible:

struct Point: CustomDebugStringConvertible {
let x: Int, y: Int

var debugDescription: String {
return "(\(x), \(y))"
}
}

let p = Point(x: 21, y: 30)
let s = String(reflecting: p)
print(s)
// Prints "(21, 30)"

The conversion of p to a string in the assignment to s uses the Point type's debugDescription property.

epoch()​

func epoch() -> UInt64

isVoluntary()​

func isVoluntary() -> Bool

Whether the validator left voluntarily (vs. being removed).

stakingPoolId()​

func stakingPoolId() -> ObjectId

validatorAddress()​

func validatorAddress() -> Address

tryFromBcs(bytes:)​

static func tryFromBcs(bytes: Data) throws -> ValidatorLeaveEvent

Decode from the BCS contents of an emitted event.